Coding

Coding is the language of the future. Have an idea for a game or app? Want to build the next Flappy Birds? Immerse yourself in the world of programming and be given the tools to unlock your creativity. Campers will learn Javascript, HTML, and CSS while building their own web/mobile games. Throughout this course, campers will develop the logic and problem solving skills that will shape the way they approach any challenges they encounter.

This class is available for all ages and experience levels.

 

Inventor's Workshop

Feeling creative? Come tackle a variety of engineering and design problems and attempt to solve them in new and inventive ways. Campers learn basic engineering and design principles as they cooperate and compete with peers to build bridges, towers, and many other structures. They also examine the history of invention and explore the technological innovations that have shaped the modern world. Once campers have developed their skills and knowledge, they embark on a project to create an innovation of their own to solve a problem or need that they have identified.

This major requires campers be at least 8 years old.

 

Jr. Crime Investigators

Take the Jr. Crime Investigators challenge—become a detective for the summer! Learn skills and techniques used by real law enforcement to solve crimes, including fingerprinting, ink chromatography, analyzing hairs and fibers with a microscope, collecting crime scene evidence, and interviewing and interrogating suspects. Each week, campers work as a team to solve a unique, realistic, and fun mock crime scene. Mock crime scenes are all customized and age-appropriate.

This major requires campers be at least 8 years old.

 

Naturalist Explorers

Get up close and personal with frogs, turtles, snails, fish, crabs, birds, and more. Campers explore and examine their natural environment on hiking trips to local marshes, wetlands, forests, ponds, and ocean and bay beaches. Campers collect specimens and keep track of their adventures by writing and sketching in a personalized journal. Field trips are planned to local museums, aquariums, ecology centers, and forest preserves. Special guest visitors, including naturalists and scientists, reinforce these experiences.

 

Robotics

Become immersed in the exciting and popular world of robotics as you build, program, and test a variety of robots. Campers face the same types of challenges real researchers do when they try to create robots that are capable and flexible enough to operate in the real world. Using the LEGO Mindstorms robotics system, campers cooperate and compete in a variety of events designed to challenge the capabilities of their robots. From stair climbing to robotic sumo battles, each challenge presents a new puzzle to solve, drawing on campers’ skills in teamwork, creativity, and imaginative problem solving.

This major requires a minimum two-week commitment starting week 1, 3, 5, or 7. Please make sure to choose the appropriate consecutive week (2, 4, 6, or 8) to complete the session.

 
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Young Gardeners & Farm Friends

Join us as we explore the magical garden and its delicious gifts, with a chance to dig, plant seeds and seedlings, and watch plants grow as they produce a wonderful array of flavors and flowers. What could be better than finding and eating those peas amongst the vines or making our own salsa from the garden?

We invite campers to get up close and personal as they make friends with and help care for our donkeys, pot-bellied pigs, goats, sheep, and chickens! Campers of all ages get to explore our farm and garden in the beautiful environment of the Bridgehampton campus while developing new relationships with their food and their furry friends. This major takes place on the Bridgehampton campus; campers may be bussed from the East Hampton campus for your convenience.